It’s pretty amazing when you stop to think that just 10 years ago people were carrying around Nokia brick phones and using dial-up Internet. The age of information technology is here and the advancements are coming almost quicker than we can keep up with them. It’s strange and exciting all at the same time. Innovation is driving technology to forefronts that will likely to wow society even further in the coming years but here are a few current bits of tech that are productions or are slated for near future release.
One of the newest and most exciting innovations out there today is the research and development of nanotechnology. This is an impressive front in, not just the world of cell phone technology, but for the science world as a whole. Nanotechnology, in essence, is the science of very small things. This is being haled as nothing less than a breakthrough in powering many of the devices we use. Apple is hoping to use nanotechnology to power the future generations of cell phones. They will, hopefully, completely bypass the need for replaceable batteries. Nanotechnology can harness energy from movement or vibrations and it’s the hope that, in just five years, we’ll be able to power the devices we use by nothing more than movement or the vibrations of our heartbeat. It will allow us to do everything from a reverse phone lookup to browsing the Internet. Many scientists feel that nanotech is the future of science and it’s likely to have broader applications than we’ve yet to realize.
We’ve seen a lot of breakthroughs in the world of gaming technology but before now it’s been primarily in the field of improved graphics performances. Now there’s a whole new market opening up for movement based games and platforms. We’ve seen several versions of these movement-based games but it hasn’t been until recently that it’s been advanced enough to be a viable market product. The Wii started using movement-based games but its application was somewhat limited. Now, on the market, there are completely hands-free systems that respond totally to the movements of the user. Microsoft has the Kinect and Sony is using a motion sensor controller. By recording the user, these devices allow you to manipulate an onscreen avatar that responds to the slightest moment. It’s not clear if individual platforms will be released on this central concept but chances are the console/controller system will be around for at least a few more years.
Every now and again entertainment takes a huge leap forward and “Skinput” is one such leap. It’s currently being designed for the Xbox 360 and it will allow users to have an interactive experience that, to date, has only been seen in Hollywood. It effectively turns the human body into a joystick. A two dimensional image of a series of options and commands are projected onto the user’s skin and would, basically, turn your arm into a joystick or remote. This tech is based on the science of specific vibrations that move through the body which are acoustically distinct from one another. Depending on the location, the area of the skin that a command would be applied holds a specific resonance to allow users to control a game through touching their skin. It’s likely that this will be applied in many ways but Microsoft is currently the only company with current designs using this new tech.
Similar innovations have totally streamlined the way media and information is consumed. No one could have imagined how the iPod would change the way we look at music and movies. From there we saw the evolution if the iPhone and the iPad. Similar devices are being seen on the market all over the world and it’s amazing to ponder all of the possibilities for computing software and its various, real world, applications. These initial innovations aren’t just changing the way we are entertaining, they’re changing the world.